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Skyrim Requiem mod load order

Author

James White

Published Jul 05, 2026

When I run Tes5Edit I get two errors about Moonpath_questdata.esp and Guard Dialogue Overhaul.esp and their Requiem patches.

Should I just move Requiem and all Requiem patches at the bottom just before bashed patch?

Is the rest of the load order ok?

Please make suggestions as to what I should do to minimize conflicts if any. Requiem is the heart of my mod list, so I wouldn't mind if I had to remove some mods in favor of stability/compatibility.

Is it safe to use Predator Vision mod with Requiem?

So here is my mod load order, sorted out by boss:

Skyrim.esm=1
Update.esm=1
Unofficial Skyrim Patch.esp=1
Dawnguard.esm=1
Unofficial Dawnguard Patch.esp=1
HearthFires.esm=1
Unofficial Hearthfire Patch.esp=1
Dragonborn.esm=1
Unofficial Dragonborn Patch.esp=1
Skyrim Project Optimization - Full Version.esm=1
ClimatesOfTamriel.esm=1
moonpath.esm=1
SPIKE.esm=1
HighResTexturePack01.esp=1
HighResTexturePack02.esp=1
HighResTexturePack03.esp=1
Unofficial High Resolution Patch.esp=1
Chesko_Frostfall.esp=1
AOS.esp=1
Improved Combat Sounds v2.2.esp=1
AOS_ICS Patch.esp=1
Thundering Shouts.esp=1
mintylightningmod.esp=1
MintyLightningMod_COT_Patch.esp=1
fantasy music overhaul.esp=1
StaticMeshImprovementMod.esp=1
StaticMeshImprovementMod-DragonbornTernFix.esp=1
StaticMeshImprovementMod-FurnitureChestSnowFix.esp=1
Better Skill and Quest Books Names.esp=1
Chesko_WearableLantern.esp=1
CookingExpanded.esp=1
CookingExpanded - Hearthfire.esp=1
CookingExpanded - Dragonborn.esp=1
Dead Body Collision.esp=1
ORM-Arvak.esp=1
Realistic Wildlife Loot - Reduced.esp=1
SkyUI.esp=1
Cloaks.esp=1
Cloaks - Dawnguard.esp=1
LeftHandRings.esp=1
LeftHandRings - Dawnguard.esp=1
Requiem.esp=1
Requiem - Resources.esp=1
Requiem - Hard Times.esp=1
Requiem - HearthFires.esp=1
Requiem - Dragonborn.esp=1
Requiem - Moonpath Patch.esp=1
Requiem - Guard Dialogue Overhaul Patch.esp=1
AOS_Requiem Patch.esp=1
moonpath_questdata.esp=1
BlockSparkles.esp=1
AOS_BlockSparkles Patch.esp=1
Guard Dialogue Overhaul.esp=1
TravelMounts.esp=1
Drinking Fountains of Skyrim.esp=1
EnhancedLightsandFX.esp=1
ELFX - Exteriors.esp=1
ELFX - Moonpath.esp=1
ELFX - Dawnguard.esp=1
ELFX - Dragonborn.esp=1
ClimatesOfTamriel-Dawnguard-Patch.esp=1
ClimatesOfTamriel-Dragonborn-Patch.esp=1
AOS_CoT 3.1 compatibility patch.esp=1
ClimatesOfTamriel-Nights-Level-5.esp=1
prod80_CoT_patch.esp=1
Supreme Storms - Cot Version.esp=1
prod80_SupremeStorms_CoT_patch.esp=1
ELFXEnhancer.esp=1
Field Alchemy.esp=1
RealisticNeedsandDiseases.esp=1
RND_Dawnguard-Patch.esp=1
RND_HearthFires-Patch.esp=1
RND_Dragonborn-Patch.esp=1
RND_DrinkingFountains-Patch.esp=1
RND_Requiem-Patch.esp=1
RND_USKP-Patch.esp=1
Dual Wield Parrying_SKSE.esp=1
The Dance of Death - Ultimate Edition.esp=1
Cooking Expanded - RND Support.esp=1
RND_RWLReduced-Patch.esp=1
SPTConsistentOlderPeople.esp=1
moveitLWT.esp=1
Bashed Patch, 0.esp=1
AOS_CTD_Fix.esp=1
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2 Answers

Use BOSS to automatically sort your mods and read its warnings and errors to determine if you need to do anything special to make your setup work.

6

@kotekzot is not entirely right. It depends on what experience you want to achieve with your mods. Requiem makes a large number of changes to lots of stuff. Many will get over-written if you follow BOSS's load order, you may not want this. People misunderstand what BOSS accomplishes. The way the master-list is organized you will rarely experience a CTD after using BOSS, but it is not the universally "correct" load order, just a safe practice order. However unless you know what you are doing I would recommend following BOSS's order.

In the case though BOSS has sorted two incorrectly that I know of. Requiem - Moonpath Patch.esp should load after moonpath_questdata.esp and Requiem - Guard Dialogue Overhaul Patch.esp after Guard Dialogue Overhaul.esp. See the Nexsus pages for those patches.

Also if it interested you there is a patch for Dance of Death on the Nexus that fixes it so that Requiem's perk restrictions on kill-moves also applies to the moves DOD adds.

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