In Dying Light, where is the outfit that actually says the name and slogan of the game?
Ok, so my friend has an outfit where the front of the shirt has the image from the original game's case on it, and the back just has the slogan (Good...
Knowledge Base
Latest insights and tutorials from the Pop Storm Daily team.
Where are the Fairy Fountains?
I am playing Ocarina of Time on the 3DS, and I vaguely recall there being a fairy fountain somewhat close to each dungeon/temple. Is that true? Where are ...
Read More →Does Rainbow Six Siege lag a lot if you play on Windows via VirtualBox?
I'm curious to know as I have a Mac and I want to play Rainbow Six Siege via VirtualBox but I don't want it to be a waste if it lags too much.
Read More →Can I still be respawned if I die by falling off the map?
I've been playing Apex Legends for a while, but apparently I still need more practice because I keep making a very newbish mistake: falling off the m...
Read More →When are Teemo's bomb's damage calculated?
This is something I've often wondered when playing Teemo. If I place a bomb, and then an enemy walks over it seven minutes later, how is the damage c...
Read More →How do you apply potion effects to players?
I'm developing a minigame server. I just need to know what commands to use, via command block, to give players special effects infinitely such as: sp...
Read More →How do the marriages that I bring about (through the relationship option) affect the game?
I noticed that when I got Owain to join my entourage, he had the same hair color as my character. Are there other effects that come about by different mar...
Read More →Where can I find a large number of fish?
Nearly every crafting/carry capacity upgrade needs fish bones/skin for the final, end-game items. I want to stop carrying animal bits as soon as possible,...
Read More →What is a "Detoation?"
In the dungeon Pharos Sirius, some area blasts are called "Aetherial Detoation". What is a detoation? A typo/bug? Something from Final Fantasy lore?
Read More →moving minecart once hopper has items, and then becomes empty
Here's a rough outline of what I want Empty cart stays still under an empty hopper Hopper gets x items in it, the cart stays still Once the hopper ha...
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